On his stream, Scarra explained that, although the previous meta had some overwhelming strong hero combos, it was still better than the current meta, when players can use the pairing in a way. ... indiscriminately to make it into the top 4

"The big problem with the current meta is that the pace of the game is very bad," Scarra said. “Everyone can reach level 8 or 9 in every match. And that means you can put together a perfect combo in almost every game


He also said that the special feature of the Arena of Truth is that you have to play with what you are given. But players can choose to sell blood for a long time to collect huge amounts of gold and try to build a squad with units and equipment as desired. With this meta, the game has lost its "dignity", especially for those who intentionally lose blood in order to get the first round in the Marketplace
Others believe that the problem with this meta lies in the amount of damage the player takes. It's so low that they don't really care about having to skip a few turns just to get a bunch of money and then get their first round of picks at the wheel. But the amount of damage in the previous meta was so high that players did not have the opportunity to turn the situation if "accidentally" fell into a poor situation when starting the game.

The balance between the generals as well as the dependence on RNG is something that Riot needs to study if this game mode is to keep its interesting

Is the current meta-meta meta currently "healthy" and "balance"?


On his stream, Scarra explained that, although the previous meta had some overwhelming strong hero combos, it was still better than the current meta, when players can use the pairing in a way. ... indiscriminately to make it into the top 4

"The big problem with the current meta is that the pace of the game is very bad," Scarra said. “Everyone can reach level 8 or 9 in every match. And that means you can put together a perfect combo in almost every game


He also said that the special feature of the Arena of Truth is that you have to play with what you are given. But players can choose to sell blood for a long time to collect huge amounts of gold and try to build a squad with units and equipment as desired. With this meta, the game has lost its "dignity", especially for those who intentionally lose blood in order to get the first round in the Marketplace
Others believe that the problem with this meta lies in the amount of damage the player takes. It's so low that they don't really care about having to skip a few turns just to get a bunch of money and then get their first round of picks at the wheel. But the amount of damage in the previous meta was so high that players did not have the opportunity to turn the situation if "accidentally" fell into a poor situation when starting the game.

The balance between the generals as well as the dependence on RNG is something that Riot needs to study if this game mode is to keep its interesting

No comments:

Post a Comment